[Projects]

> Unity Devpacks

2026

A repository of systems I've created over the years.

Github

I love creating systems and tools in the Unity engine, but over the years my work had become scattered over multiple hard drives and repos I forget even exist.

This repo is my attempt to finally consolidate all of my hard work in a clean and organized way.

Unity Packages Preview

> VR Electrocution Experience Research Paper

2020

This was a research paper exploring the impact real world consequences had on a players experience in VR.



Abstract

This paper explores the impact that high consequence feedback has on a player in VR, and the behavioural changes of the player while playing a game with and without the feedback. Virtual Reality being a highly immersive system, it is an appropriate format to test this kind of feedback and its effects. The paper outlines the process taken to develop a system to provide high consequence feedback, and interfacing that with a VR game developed to test the system. The work undertaken in this paper hopes to outline the effectiveness and implications consequences have on the experience of video games.

Download Paper

The project was built in Unity 3D, and was built to be compatible with Windows Mixed reality.

The source was a prototype built for an old version of Unity and would require the custom shock collar hardware.

Source Code
VR Preview Electric collar strap Zap in use
Collar controller

> The Alchemist

2019-2021

Coming soon!

TAOT Preview

> Unreal Engine 5 Project

2022

Coming soon!

UE5 Preview

> Funny little Discord bot

2021

Coming soon!

Stupid bot

Discord Bot Preview